eg-overlay-ui#
local ui = require 'eg-overlay-ui'
The eg-overlay-ui module is used to create all UI elements for EG-Overlay modules.
Nearly all modules that display a UI will have at least one window()
.
Windows use layout or scroll elements to display their child elements.
Top Level Elements:
Layouts:
Child Elements:
General UI Functions#
- eg-overlay-ui.mouseposition()#
Return the last known mouse cursor position, relative to the overlay area.
Warning
This does not query the OS to get the actual position, instead it returns the position the cursor was in the last time an event came in.
The overlay does not receive events if the target window (ie. Guild Wars 2) is not focused.
- Returns:
2 integers
Version History
Version
Notes
0.3.0
Added
- eg-overlay-ui.iconcodepoint(name)#
Return the utf-8 encoded codepoint for the given icon name.
- Return type:
Version History
Version
Notes
0.3.0
Added
- eg-overlay-ui.color(name)#
Return the color for the given UI color name.
name
must be one of the following values:windowBG
windowBorder
windowBorderHighlight
text
accentText
entryBG
entryHint
buttonBG
buttonBGHover
buttonBGHighlight
buttonBorder
scrollThumb
scrollThumbHighlight
scrollBG
menuBG
menuBorder
menuItemHover
menuItemHighlight
Version History
Version
Notes
0.3.0
Added
- eg-overlay-ui.overlaysize()#
Return the width and heigh of the overlay.
- Returns:
2 integers
Version History
Version
Notes
0.3.0
Added
UI Elements#
- class eg-overlay-ui.uielement#
uielement
is the base class for all UI elements.All of the methods listed below can be called on any UI element.
Important
If you receive a Lua error with the message:
Argument 1 is not a UI Element. (not userdata)
Ensure that you are calling the method as a class method, not a function. I.e.,
element:method()
and notelement.method()
- x([position])#
Set or get the current position X.
Important
It is normally not necessary to manually position an element.
Version History
Version
Notes
0.3.0
Added
- y([position])#
Set or get the current position Y.
Important
It is normally not necessary to manually position an element.
Version History
Version
Notes
0.3.0
Added
- width([value])#
Get or set the element’s width.
Important
It is normally not necessary to manually set an element’s size.
Version History
Version
Notes
0.3.0
Added
- height([value])#
Get or set the element’s height.
Important
It is normally not necessary to manually set an element’s size.
Version History
Version
Notes
0.3.0
Added
Colors#
All colors in EG-Overlay are represented by 32bit integers in RGBA format. This may sound complicated, but it is actually convenient for module authors since colors can be specified in hex format, similar to CSS.
For example, red at 100% opacity is 0xFF0000FF
, green is 0x00FF00FF
,
and blue is 0x0000FFFF
.
See also
Standard/default colors can be retrieved from color()